
- Raceroom racing experience forum deutsch install#
- Raceroom racing experience forum deutsch skin#
- Raceroom racing experience forum deutsch Patch#
- Raceroom racing experience forum deutsch mods#
- Raceroom racing experience forum deutsch download#
Other people don't mind Hello Kitty skins to make it into the sim. Some people vote against fictional skins that are not of a semi-historical nature.
Raceroom racing experience forum deutsch skin#
There is no consensus on what skin should be allowed and what skin shouldn't. If you want to keep certain fictional skins (of friends you often fly with/against, for example) and remove others (that annoying pink skin with flowers on it), you have to manually do this

Raceroom racing experience forum deutsch Patch#
You have to wait for the next patch to see your skin included Of course, there are also quite a few downsides: It's good to have the choice of which skins you want to install, and which not.
Raceroom racing experience forum deutsch download#
The submission system also means that people can't change their skin every other day, so that also limits the amount of skins you have to download in total.Īlso, the total amount of skins takes up a HUGE amount of space on your HDD (almost 30GB for me right now). It's a matter of taste, but I would rather have the skins I want on my HD beforehand and not have to download all of them on the spot when I join a server.

So to create a 'blank' skin is actually not that easy, although I guess turning off a few layers would sufficeĪs for traffic, a single skin clocks in at over 5MB. Or to change reflections (make parts look like metal, or stop them from looking like metal). For example to make only parts of the airframe invisible - see attached pictures.
Raceroom racing experience forum deutsch mods#
Other parts, like the things you see from first persion view, and things like the engine and machineguns, are also in different texture files so they cannot be changed for use with mods off mode.) - but you can also be create with it. You can make the skin invisible (revealing the inner framework - which is textured from a different file, which can also be modified but is not a part of the skin submission system so it can never be modified and used in 'mods off' mode. The alpha layer in the psd file accounts for different graphical effects (reflections, maybe bump mapping and normal mapping? not my expertise) and you can play around with that as well. This is not done in-game, it's done in Photoshop - and a plugin is needed to then export the skin to. This makes it easier to create your own custom skins.
Raceroom racing experience forum deutsch install#
If you don't mind seeing fictional skins, and like to know who you're flying against in multiplayer, you also install the community fictional skinpacks.įor every aircraft that is released, a 'template' is also released - this is a psd file where all the different elements of the skin are on seperate layers (2D structural details, camouflage, markings, different stages of weathering, etc). If you don't want to see fictional skins in multiplayer mode, you stick to those skin packs. So you can choose to download only the most 'important' historical skins (official skinpack).or all the other historical skins as well (community historical). If someone is using a skin that you don't have, you see the default skin. The downloading of different skinpacks (official, community historical, community fictional) allows everyone to choose for themselves what skins they want to have in their install, and thus what skins they can use but also what skins they will see other players use. Playing RoF in 'Mods-on' mode allows people to fly with skins that have not been officially approved, so people who want to fly absurd skins can still do so - just not in a serious online game.only in single player, and multiplayer servers that also have this 'mods on' option checked. The voting system prevents abuse of these possibilities. a new skin pack will need to be downloaded after each patch if people wish to have the skins.Īll in all, I think it's a fine system. fictional) can install the ones they choose. Those who only want certain packs (historical vs. Note: Custom skins can be used in single player in the mods on mode with out being approved. Those who have the skin pack will see the skin, those who don't will see the standard default skin.

The skin is put in a historical or fictional (as the case may be) skin pack, which is released at the time of a patch, and must be downloaded and installed. The public votes, and 99.998% of the time approves itĤ. User uploads skin, screen shots to a thread they have made in the historical/non-historical skin section, where it is put to a public voteģ. It's not a matter of robustness, it's to prevent people from making clear/invisible skins to cheat with.Ģ.
